What it does
Integration for the Unity Editor and for games built with Unity.
Both connectionPricing not confirmedv9.3.2
Connection manifest
Public connection metadata from the source. Follow the provider’s setup guide for authentication, permissions, and required variables.
{
"name": "io.github.IvanMurzak/Unity-MCP",
"version": "9.3.2",
"repository": {
"url": "https://github.com/IvanMurzak/Unity-MCP"
},
"remotes": [
{
"type": "streamable-http",
"url": "https://ai-game.dev/mcp"
}
],
"packages": [
{
"registryType": "nuget",
"identifier": "com.IvanMurzak.GameDev.MCP.Server",
"version": "9.3.2",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"name": "MCP_PLUGIN_PORT",
"isRequired": false
},
{
"name": "MCP_PLUGIN_CLIENT_TIMEOUT",
"isRequired": false
},
{
"name": "MCP_PLUGIN_TOOL_TIMEOUT",
"isRequired": false
},
{
"name": "MCP_PLUGIN_CLIENT_TRANSPORT",
"isRequired": false
},
{
"name": "MCP_AUTH",
"isRequired": false
},
{
"name": "MCP_AUTH_ISSUER",
"isRequired": false
},
{
"name": "MCP_PUBLIC_URL",
"isRequired": false
},
{
"name": "MCP_BIND",
"isRequired": false
},
{
"name": "MCP_ALLOWED_ORIGINS",
"isRequired": false
}
]
}
]
}Metadata reviewed for listing. Server code, permissions, and runtime behavior have not been security-audited. Directory access is free; individual providers may charge.