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taygunsavas/patina-unity-mcp

taygunsavas/patina-unity-mcp
Setup guide

What it does

Control the Unity Editor via a local server and C bridge: scenes, GameObjects, prefabs, assets, scripts, console, tests and build settings.

Local connectionPricing not confirmedv1.2.2

Connection manifest

Public connection metadata from the source. Follow the provider’s setup guide for authentication, permissions, and required variables.

{
  "name": "io.github.taygunsavas/patina-unity-mcp",
  "version": "1.2.2",
  "repository": {
    "url": "https://github.com/taygunsavas/patina-unity-mcp"
  },
  "remotes": [],
  "packages": [
    {
      "registryType": "npm",
      "identifier": "com.taygunsavas.patina-unity-mcp",
      "version": "1.2.2",
      "transport": {
        "type": "stdio"
      },
      "environmentVariables": []
    }
  ]
}
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